Bos Wars Scripting API: Index


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AI Config Editor Game Magic Map Presentation Map Setup Limits SaveGame Sound Triggers UI UnitType
AStarFixedUnitCrossingCost
AStarKnowUnseenTerrain
AStarMovingUnitCrossingCost
AStarUnknownTerrainCost
ActionDefeat
ActionDraw
ActionSetTimer
ActionStartTimer
ActionStopTimer
ActionVictory
AddMessage
AddObjective
AddTrigger
AiAttackWithForce
AiCheckForce
AiDebug
AiDebugPlayer
AiForce
AiForceRole
AiNeed
AiPlayer
AiSet
AiSleep
AiState
AiTypes
AiWait
AiWaitForce
AlliedUnitRecyclingEfficiency
CColor
CFontColor
CFontColor.Colors
CFontColor.Get
CFontColor.New
CGraphic
CGraphic.Free
CGraphic.Load
CGraphic.New
CGraphic.Resize
CResourceInfo
CResourceInfo.G
CResourceInfo.IconFrame
CResourceInfo.IconX
CResourceInfo.IconY
CResourceInfo.TextX
CResourceInfo.TextY
CenterMap
ChangeUnitsOwner
CreateUnit
DefineAiHelper
DefineAiPlayer
DefineAiType
DefineAllow
DefineAnimations
DefineBurningBuilding
DefineButton
DefineButtonStyle
DefineConstruction
DefineCursor
DefineDecorations
DefineDefaultResourceNames
DefineGameSounds
DefineMapOption
DefineMapSetup
DefineMissileType
DefinePlayerColorIndex
DefinePlayerColors
DefinePlayerTypes
DefineSpell
DefineSprites
DefineUnitAllow
DefineUnitType
DefineVariables
DefineViewports
Diplomacy
Editor
Editor.Running
Editor.ShowTerrainFlags
Editor.StartUnit
Editor.TileSelectedPatch
Editor.UnitTypes
EditorCommandLine
EditorEditing
EditorNotRunning
EditorSaveMap
EditorStarted
EnemyUnitRecyclingEfficiency
EnergyCost
GetCurrentLuaPath
GetEffectsVolume
GetLocalPlayerName
GetMapOption
GetMusicVolume
GetNumOpponents
GetNumUnitsAt
GetTimer
GetUnitVariable
GetVideoFullScreen
GetVideoResolution
Group
HandleCommandKey
IfNearUnit
IfRescuedNearUnit
IsEffectsEnabled
IsMusicEnabled
KillUnit
KillUnitAt
LibraryPath
ListDirectory
ListDirsInDirectory
ListFilesInDirectory
Log
MagmaCost
MakeSound
MakeSoundGroup
MapSound
MaxCosts
MaxFontColors
Missile
MoveUnit
NewColors
PlayFile
PlayMusic
PlaySound
PlaySoundFile
Player
Preference
Preference.ShowAttackRange
Preference.ShowOrders
Preference.ShowReactionRange
Preference.ShowSightRange
PresentMap
ReplayLog
RevealMap
RightButtonAttacks
RightButtonMoves
SaveGame
SavePreferences
Selection
SetAiType
SetAllPlayersBuildingLimit
SetAllPlayersTotalUnitLimit
SetAllPlayersUnitLimit
SetBuildingCapture
SetChannelStereo
SetChannelVolume
SetClickMissile
SetDamageMissile
SetDiplomacy
SetDoubleClickDelay
SetEditorPatchIcon
SetEditorSelectIcon
SetEditorStartUnit
SetEditorUnitsIcon
SetEffectsEnabled
SetEffectsVolume
SetFogOfWar
SetFogOfWarGraphics
SetGameCursor
SetGamePaused
SetGlobalSoundRange
SetGodMode
SetGrabMouse
SetGroupId
SetGroupKeys
SetHeightMap
SetHoldClickDelay
SetKeyScroll
SetLeaveStops
SetLocalPlayerName
SetMapMiniImage
SetMaxOpenGLTexture
SetMaxSelectable
SetMinimapTerrain
SetMouseScroll
SetMouseScrollSpeedControl
SetMouseScrollSpeedDefault
SetMusicEnabled
SetMusicVolume
SetObjectives
SetResourcesHeld
SetSharedVision
SetSoundRange
SetSpeedBuild
SetSpeedTrain
SetSpeeds
SetStartView
SetTile
SetTileMap
SetTitleScreens
SetUnitVariable
SetVideoFullScreen
SetVideoResolution
SharedVision
SlotUsage
SoundForName
StartEditor
StartPatchEditor
StopAllChannels
StopChannel
StopMusic
StratagusMap
SyncRand
UI
UI.ButtonPanel.ShowCommandKey
UI.Resources
UI.ReverseFontColor
Unit
frame_numbers
preferences
text_formatting
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(c) 2002-2007 by The Bos Wars Project