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Class preforked_server_base

zeep::http::preforked_server_base

Synopsis

// In header: </home/maarten/projects/libzeep/zeep/http/preforked-server.hpp>


class preforked_server_base {
public:
  // member classes/structs/unions
  template<typename Server> 
  struct server_constructor<void(Server::*)()> {

    // public member functions
    server * construct();
  };
  template<typename Server, typename T0> 
  struct server_constructor<void(Server::*)(T0)> {

    // public member functions
     server_constructor(T0);
    server * construct();
  };
  template<typename Server, typename T0, typename T1> 
  struct server_constructor<void(Server::*)(T0, T1)> {

    // public member functions
     server_constructor(T0, T1);
    server * construct();
  };
  template<typename Server, typename T0, typename T1, typename T2> 
  struct server_constructor<void(Server::*)(T0, T1, T2)> {

    // public member functions
     server_constructor(T0, T1, T2);
    server * construct();
  };

  // public member functions
  void run(const std::string &, short, int);
  void start();
  void stop();
};

Description

preforked_server_base public member functions

  1. void run(const std::string & address, short port, int nr_of_threads);
    forks child and starts listening, should be a separate thread
  2. void start();
    signal the thread it can start listening:
  3. void stop();
    stop the running thread

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