module Glut: sig
.. end
type
button_t =
| |
LEFT_BUTTON |
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MIDDLE_BUTTON |
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RIGHT_BUTTON |
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OTHER_BUTTON of int |
type
mouse_button_state_t =
type
special_key_t =
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KEY_F1 |
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KEY_F2 |
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KEY_F3 |
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KEY_F4 |
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KEY_F5 |
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KEY_F6 |
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KEY_F7 |
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KEY_F8 |
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KEY_F9 |
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KEY_F10 |
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KEY_F11 |
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KEY_F12 |
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KEY_LEFT |
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KEY_UP |
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KEY_RIGHT |
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KEY_DOWN |
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KEY_PAGE_UP |
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KEY_PAGE_DOWN |
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KEY_HOME |
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KEY_END |
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KEY_INSERT |
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KEY_OTHER of int |
type
entry_exit_state_t =
=
type
visibility_state_t =
type
window_status_t =
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HIDDEN |
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FULLY_RETAINED |
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PARTIALLY_RETAINED |
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FULLY_COVERED |
type
color_index_component_t =
type
layer_t =
type
font_t =
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STROKE_ROMAN |
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STROKE_MONO_ROMAN |
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BITMAP_9_BY_15 |
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BITMAP_8_BY_13 |
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BITMAP_TIMES_ROMAN_10 |
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BITMAP_TIMES_ROMAN_24 |
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BITMAP_HELVETICA_10 |
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BITMAP_HELVETICA_12 |
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BITMAP_HELVETICA_18 |
type
glut_get_t =
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WINDOW_X |
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WINDOW_Y |
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WINDOW_WIDTH |
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WINDOW_HEIGHT |
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WINDOW_BUFFER_SIZE |
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WINDOW_STENCIL_SIZE |
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WINDOW_DEPTH_SIZE |
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WINDOW_RED_SIZE |
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WINDOW_GREEN_SIZE |
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WINDOW_BLUE_SIZE |
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WINDOW_ALPHA_SIZE |
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WINDOW_ACCUM_RED_SIZE |
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WINDOW_ACCUM_GREEN_SIZE |
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WINDOW_ACCUM_BLUE_SIZE |
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WINDOW_ACCUM_ALPHA_SIZE |
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WINDOW_DOUBLEBUFFER |
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WINDOW_RGBA |
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WINDOW_PARENT |
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WINDOW_NUM_CHILDREN |
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WINDOW_COLORMAP_SIZE |
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WINDOW_NUM_SAMPLES |
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WINDOW_STEREO |
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WINDOW_CURSOR |
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SCREEN_WIDTH |
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SCREEN_HEIGHT |
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SCREEN_WIDTH_MM |
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SCREEN_HEIGHT_MM |
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|
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INIT_WINDOW_X |
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INIT_WINDOW_Y |
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INIT_WINDOW_WIDTH |
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INIT_WINDOW_HEIGHT |
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INIT_DISPLAY_MODE |
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ELAPSED_TIME |
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WINDOW_FORMAT_ID |
type
glut_get_bool_t =
val rgb : int
val rgba : int
val index : int
val single : int
val double : int
val accum : int
val alpha : int
val depth : int
val stencil : int
val multisample : int
val stereo : int
val luminance : int
type
device_get_t =
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HAS_KEYBOARD |
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HAS_MOUSE |
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HAS_SPACEBALL |
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HAS_DIAL_AND_BUTTON_BOX |
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HAS_TABLET |
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NUM_MOUSE_BUTTONS |
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NUM_SPACEBALL_BUTTONS |
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NUM_BUTTON_BOX_BUTTONS |
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NUM_DIALS |
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NUM_TABLET_BUTTONS |
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DEVICE_IGNORE_KEY_REPEAT |
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DEVICE_KEY_REPEAT |
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HAS_JOYSTICK |
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OWNS_JOYSTICK |
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JOYSTICK_BUTTONS |
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JOYSTICK_AXES |
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JOYSTICK_POLL_RATE |
type
layerget_t =
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OVERLAY_POSSIBLE |
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HAS_OVERLAY |
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NORMAL_DAMAGED |
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OVERLAY_DAMAGED |
type
video_resize_t =
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VIDEO_RESIZE_POSSIBLE |
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VIDEO_RESIZE_IN_USE |
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VIDEO_RESIZE_X_DELTA |
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VIDEO_RESIZE_Y_DELTA |
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VIDEO_RESIZE_WIDTH_DELTA |
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VIDEO_RESIZE_HEIGHT_DELTA |
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VIDEO_RESIZE_X |
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VIDEO_RESIZE_Y |
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VIDEO_RESIZE_WIDTH |
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VIDEO_RESIZE_HEIGHT |
val active_shift : int
val active_ctrl : int
val active_alt : int
type
cursor_t =
| |
CURSOR_RIGHT_ARROW |
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CURSOR_LEFT_ARROW |
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CURSOR_INFO |
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CURSOR_DESTROY |
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CURSOR_HELP |
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CURSOR_CYCLE |
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CURSOR_SPRAY |
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CURSOR_WAIT |
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CURSOR_TEXT |
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CURSOR_CROSSHAIR |
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CURSOR_UP_DOWN |
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CURSOR_LEFT_RIGHT |
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CURSOR_TOP_SIDE |
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CURSOR_BOTTOM_SIDE |
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CURSOR_LEFT_SIDE |
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CURSOR_RIGHT_SIDE |
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CURSOR_TOP_LEFT_CORNER |
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CURSOR_TOP_RIGHT_CORNER |
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CURSOR_BOTTOM_RIGHT_CORNER |
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CURSOR_BOTTOM_LEFT_CORNER |
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CURSOR_INHERIT |
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CURSOR_NONE |
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CURSOR_FULL_CROSSHAIR |
type
game_mode_t =
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GAME_MODE_ACTIVE |
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GAME_MODE_POSSIBLE |
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GAME_MODE_WIDTH |
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GAME_MODE_HEIGHT |
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GAME_MODE_PIXEL_DEPTH |
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GAME_MODE_REFRESH_RATE |
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GAME_MODE_DISPLAY_CHANGED |
type
key_repeat_t =
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KEY_REPEAT_OFF |
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KEY_REPEAT_ON |
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KEY_REPEAT_DEFAULT |
exception BadEnum of string
exception InvalidState of string
val init : argv:string array -> string array
val initDisplayMode : ?double_buffer:bool ->
?index:bool ->
?accum:bool ->
?alpha:bool ->
?depth:bool ->
?stencil:bool ->
?multisample:bool -> ?stereo:bool -> ?luminance:bool -> unit -> unit
val initWindowPosition : x:int -> y:int -> unit
val initWindowSize : w:int -> h:int -> unit
val mainLoop : unit -> unit
val createWindow : title:string -> int
val postRedisplay : unit -> unit
val swapBuffers : unit -> unit
val createSubWindow : win:int -> x:int -> y:int -> w:int -> h:int -> int
val destroyWindow : win:int -> unit
val getWindow : unit -> int
val setWindow : win:int -> unit
val setWindowTitle : title:string -> unit
val setIconTitle : title:string -> unit
val positionWindow : x:int -> y:int -> unit
val reshapeWindow : w:int -> h:int -> unit
val popWindow : unit -> unit
val pushWindow : unit -> unit
val iconifyWindow : unit -> unit
val showWindow : unit -> unit
val hideWindow : unit -> unit
val fullScreen : unit -> unit
val setCursor : cursor_t -> unit
val establishOverlay : unit -> unit
val removeOverlay : unit -> unit
val useLayer : layer_t -> unit
val postOverlayRedisplay : unit -> unit
val showOverlay : unit -> unit
val hideOverlay : unit -> unit
: cb:(value:int -> unit) -> int
: menu:int -> unit
: unit -> int
: menu:int -> unit
: label:string -> value:int -> unit
: label:string -> submenu:int -> unit
: item:int -> label:string -> value:int -> unit
: item:int -> label:string -> submenu:int -> unit
: item:int -> unit
: button:button_t -> unit
: button:button_t -> unit
val displayFunc : cb:(unit -> unit) -> unit
val reshapeFunc : cb:(w:int -> h:int -> unit) -> unit
val keyboardFunc : cb:(key:int -> x:int -> y:int -> unit) -> unit
val mouseFunc : cb:(button:button_t ->
state:mouse_button_state_t -> x:int -> y:int -> unit) ->
unit
val motionFunc : cb:(x:int -> y:int -> unit) -> unit
val passiveMotionFunc : cb:(x:int -> y:int -> unit) -> unit
val entryFunc : cb:(state:entry_exit_state_t -> unit) -> unit
val visibilityFunc : cb:(state:visibility_state_t -> unit) -> unit
val idleFunc : cb:(unit -> unit) option -> unit
val timerFunc : ms:int -> cb:(value:'a -> unit) -> value:'a -> unit
val specialFunc : cb:(key:special_key_t -> x:int -> y:int -> unit) -> unit
val spaceballMotionFunc : cb:(x:int -> y:int -> z:int -> unit) -> unit
val spaceballRotateFunc : cb:(x:int -> y:int -> z:int -> unit) -> unit
val spaceballButtonFunc : cb:(button:int -> state:int -> unit) -> unit
val buttonBoxFunc : cb:(button:int -> state:int -> unit) -> unit
val dialsFunc : cb:(dial:int -> value:int -> unit) -> unit
val tabletMotionFunc : cb:(x:int -> y:int -> unit) -> unit
val tabletButtonFunc : cb:(button:int -> state:int -> x:int -> y:int -> unit) -> unit
: cb:(status:menu_state_t -> x:int -> y:int -> unit) -> unit
val overlayDisplayFunc : cb:(unit -> unit) -> unit
val setColor : cell:int -> red:float -> green:float -> blue:float -> unit
val getColor : index:int -> component:int -> float
val copyColormap : win:int -> unit
val get : gtype:glut_get_t -> int
val getBool : gtype:glut_get_bool_t -> bool
val deviceGet : dgtype:device_get_t -> int
val extensionSupported : name:string -> bool
val getModifiers : unit -> int
val layerGetTransparentIndex : unit -> int
val layerGetInUse : unit -> layer_t
val layerGet : lgtype:layerget_t -> bool
val bitmapCharacter : font:font_t -> c:int -> unit
val bitmapWidth : font:font_t -> c:int -> int
val strokeCharacter : font:font_t -> c:int -> unit
val strokeWidth : font:font_t -> c:int -> int
val wireSphere : radius:float -> slices:int -> stacks:int -> unit
val solidSphere : radius:float -> slices:int -> stacks:int -> unit
val wireCone : base:float -> height:float -> slices:int -> stacks:int -> unit
val solidCone : base:float -> height:float -> slices:int -> stacks:int -> unit
val wireCube : size:float -> unit
val solidCube : size:float -> unit
val wireTorus : innerRadius:float -> outerRadius:float -> sides:int -> rings:int -> unit
val solidTorus : innerRadius:float -> outerRadius:float -> sides:int -> rings:int -> unit
val wireDodecahedron : unit -> unit
val solidDodecahedron : unit -> unit
val wireTeapot : size:float -> unit
val solidTeapot : size:float -> unit
val wireOctahedron : unit -> unit
val solidOctahedron : unit -> unit
val wireTetrahedron : unit -> unit
val solidTetrahedron : unit -> unit
val wireIcosahedron : unit -> unit
val solidIcosahedron : unit -> unit
val gameModeString : str:string -> unit
val enterGameMode : unit -> unit
val leaveGameMode : unit -> unit
val gameModeGet : mode:game_mode_t -> int
val initDisplayString : str:string -> unit
val warpPointer : x:int -> y:int -> unit
val bitmapLength : font:font_t -> str:string -> int
val strokeLength : font:font_t -> str:string -> int
val windowStatusFunc : cb:(state:window_status_t -> unit) -> unit
val postWindowRedisplay : win:int -> unit
val postWindowOverlayRedisplay : win:int -> unit
val keyboardUpFunc : cb:(key:int -> x:int -> y:int -> unit) -> unit
val specialUpFunc : cb:(key:special_key_t -> x:int -> y:int -> unit) -> unit
val ignoreKeyRepeat : ignore:bool -> unit
val setKeyRepeat : mode:key_repeat_t -> unit
val joystickFunc : cb:(buttonMask:int -> x:int -> y:int -> z:int -> unit) ->
pollInterval:int -> unit
val forceJoystickFunc : unit -> unit
val videoResizeGet : video_resize_t -> int
val setupVideoResizing : unit -> unit
val stopVideoResizing : unit -> unit
val videoResize : x:int -> y:int -> width:int -> height:int -> unit
val videoPan : x:int -> y:int -> width:int -> height:int -> unit
val reportErrors : unit -> unit
val string_of_button : button_t -> string
val string_of_button_state : mouse_button_state_t -> string
val string_of_special : special_key_t -> string
val string_of_window_status : window_status_t -> string
val string_of_vis_state : visibility_state_t -> string
val string_of_cursor : cursor_t -> string
val int_of_cursor : cursor_t -> int