# Shift Example # ============= # # In this example all the face buttons are mapped three times, one for # regular presses, once while LB is held down and once when RB is held # down [xboxdrv] ui-clear = true [ui-axismap] X1 = ABS_X Y1 = ABS_Y [ui-buttonmap] A = JS_0 B = JS_1 X = JS_2 Y = JS_3 # LB shifting LB+A = JS_4 LB+B = JS_5 LB+X = JS_6 LB+Y = JS_7 # RB shifting RB+A = JS_8 RB+B = JS_9 RB+X = JS_10 RB+Y = JS_11 # EOF #