Umoria is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Umoria is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Umoria, in the files/COPYING file. If not, see . This is the source for Umoria 5.6, a dungeon exploration game. This is based on James Wilson's second major release of the game. These sources have been compiled successfully at least once in the following environments: UNIX (4.2 BSD, 4.3 BSD, SYS V, Xenix, HP-UX, and many similar systems), IBM-PC (MSC 5.0, Turbo C 2.0), Mac (MPW 3.0, Think C 4.0), Atari ST (MWC, GCC, TC 2.0), Amiga (Aztec C 5.0), and VMS. The following ports have been added but not tested other than by the people who sent them: 386BSD, HP Apollo, Linux, Lattice C. I consider these to be production sources. They should work without trouble on all of the systems mentioned above. Some minor bugs must surely remain, but there should be no major program bugs encountered. People who are accustomed to Umoria 4.87 MUST read the file doc/FEATURES.NEW which documents many of the user visible features. Don't send me bug reports unless you have read the file. Umoria 5.x does not understand Umoria 4.87 savefiles. The changes to the game are so great, that supporting the old savefile format is not worth the effort. Implementing a savefile conversion program will be an almost impossible task, and at least two people have tried and not succeeded. You may distribute modified copies of this game. However, you must clearly indicate the extent and purpose of the changes. Also, if the changes are extensive, I request that you call your sources something other than `umoria' so that they won't be confused with my version of the game. I would also appreciate receiving a copy of your changes, so that good ideas can be added back into my version. David Grabiner Internet electronic mail addess: grabiner@alumni.princeton.edu Jim Wilson 856 University Ave. Palo Alto, CA 94301 USA internet electronic mail address: wilson@kithrup.com If the above addresses fail, then try contacting the alumni organizations of Princeton University for David Grabiner, or Case Western Reserve Univ (Cleveland, OH) or Univ California at Berkeley for Jim Wilson, for current addresses. These addresses are expected to remain valid for an unknown length of time. First revision (alpha): February 28, 1990 Second revision (beta): May 4, 1990 Third revision (production): March 25, 1991