Version
History
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August 28, 2003 SDL_console
2.1 released. I have made lots of bugfixes in the command line code and
killed some segfaults. But most important: The console now uses a
configure script for improved compatibility. Also check out the new
screenshots.
March 14, 2003 New release SDL_console 2.0! New Homepage! New
Documentation using DOXYGEN! New everything. Now you know what I do in
my vacation :-)
Clemens Wacha
September 19, 2002 SDL_console 1.3 is released! Wacha Clemens again
couldn't stop adding stuff to the code.
I has too many features and bugfixes to mention them here. For a
complete list see below.
He has completely rewritten the command line and added lots of useful
control keys.
September 13, 2002 SDL_console 1.2 is released
thanks to Wacha Clemens who added a prompt, autoscrolling commandline,
and buxfixes.
I also added CON_Free() which equals to CON_Destroy but without
destroying text support of DT ( thanks to Paul Wighton ), CON_Destroy
still in the lib for compatibility.
September 03, 2002 Garrett give me the SDL_console
project and I hope I could add nice changes to the lib !
But's it's already stable and I think that only a few things would be
added.
For now I added a debian package of SDL_Console, the SDL_image support
for PNG, JPG, ... images formats, and a shared library of the lib.
SDL_console is now version 1.1.
Boris Lesner.
July 12, 2002 SDL_Console
needs a new author! I no longer have the time to work on
SDL_Console with my new job and other interests and due to the
popularity of SDL_Console, I do not want to let the project stagnate.
I'm going to give the project away to someone else to maintain and
improve as they see fit. The new author will have full control of the
project and may do with it as they please. If you are interested in
taking over the project, please email
me. Give me some information about your computer science skills,
projects you've worked on, etc. After/if I get a sufficient response
from interested people, I will decide who will take over the project.
Thanks for all the support from everyone. I hope this project is still
useful in the future.
Nov 14, 2001 Cort
Stratton added a new MSVC project for the console with the new
source.
Oct 8, 2001 Finally an update to SDL_console!
SDL_console has now reached version 1.0. I figured it's about time since
there have not been any bug fixes for a while so the code is pretty
solid. There are also lots of new additions to the code and a decent
Makefile system now. If anyone wants to write an autoconf system though,
be my guest.
- Backward compatibilty has been completely broken.
See the API below.
- Multiple independant consoles can be displayed on
the screen. Checkout the screenshot.
- Better Makefile system. Should be a little easier
to work with now.
- Fixed a few performance issues.
- Cleaned up the code. Cutting and pasting everyones
different coding styles into the source was getting messy.
June 12, 2001 Seung
Chan Lim Has donated a version of SDL_Console with the demo in MSVC
project format. You can download it below.
May 15, 2001 Now the console really works
with OpenGL. =) Thanks to Cort
Stratton for fixing the OpenGL support. The console example source
now demonstrates it's use with OpenGL. There is also the non-OpenGL
sample source included in the archive. As usual there were a few
cosmetic modifications and bug fixes also.
Apr 29, 2001 I added a blinking cursor showing the
current editing position due to popular demand. Ugh I didn't realize how
ugly this code was. =) It's efficient, just not very neat.
- Added a blinking cursor showing the current text
position.
- Reorganized some of the code to be more readable.
Feb 20, 2001 Thanks to Patricia Cruz for adding an OpenGL
fix to the Console source.
- Console now works within an OpenGL program and can
be blitted to OpenGL surfaces.
Nov 18, 2000 Lots of new changes here, mainly
thanks to Lee Thomason for submitting some of them and motivating me to
work on this again.
- Naming conventions have been changed. Console
commands now start with the CON_ prefix so as not to be confused with
SDL_. Also the text drawing routines now start with DT_ so that they are
distinguished as being seperate from the console.
- Console is no longer `attached' to the top of the
screen, it is now a box that can be located anywhere. CON_Position(int
x, int y)
- The console can be resized without reinitializing.
CON_Resize(SDL_Rect rect)
- Tab completion lists all the matching commands
rather than just completing with the first command it partially matches
with. (Ya I know, this ones been overdue.)
- An option can be set to send back the command with
the parameters from the user rather than just the parameters. So now
multiple commands can be sent to one function and be distinguished from
each other. CON_SendFullCommand(int sendOn)
- New command CON_Destroy() now shuts down and frees
the console from the program. DT_DestroyDrawText() does the same thing
for the text drawing routines.
- CON_SetConsoleBorder() has been removed. This is
because of the new free moving console. Setting a border around the
edges is much more complicated so I won't bother implementing this
unless people ask for it.
- All of the help resources are going onto the
webpage now rather than in the README file.
April 16, 1999
- Scroll back buffer amount can be specified at init.
- PageUP PageDOWN scrolling through the buffer.
- Printing to the console is done with printf()
similiar arguments.
- Tab completion of commands.
- Arbitrary number of commands can be added.
- Arbitrary number of arguments to each command from
the input.
- Alpha blending onto the destination
surface.(optional for speed)
- Border/Background image.(optional for speed)
- Any bitmap font can be used.
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