this is a version of cgoban (by Bill Shubert, aka wms on the go servers, see http://www.inetarena.com/~wms/comp/cgoban) modified to run as a screensaver. you can download this modified version from http://draves.org/goban to build the executable ./configure and make, as per the README. there is an RPM file with a binary for x86 machines on the web site. it displays a full-screen board and plays games from SGF files. it picks the files at random from /usr/local/share/goban/*. i have included a database of games (from Jan van Rongen at http://www.euronet.nl/users/cl628517/page22.html) in this distribution. the -stonetime option sets the number of milliseconds between stones, and the -gametime sets the number of seconds between games. -minstonetime and -acceleration too. see -help. -root (draw on root window) and -window-id X are supported as well just like for most xscreensaver hacks. this program just does the graphics, to actually make it work as a screensaver (ie, be automatically executed after idle time, demand a password, etc), use Jamie Zawinski's xscreensaver (http://www.jwz.org/xscreensaver/). When distributed as an RPM and run under Gnome, it should install itself so that it shows up in the screensaver control panel. share & enjoy! Scott Draves readme@draves.org -- version 1.1 Jul 25 2005 trashed source hierarchy, updated for new gnome & xscreensaver interfaces. version 1.0 Aug 20 1999 now gets the window size properly with -window-id. fixed typo in Goban.desktop (thanks Darron Shaffer). version 0.99 Aug 17 1999 added more options, supports -root and -window-id, but doesn't work quite right in gnome screensaver settings controller. version 0.4 Jun 15 1998 muted background. compiles on sloaris too (code from Weimin Zhao). still crashes sometimes. version 0.3 Apr 30 1998 add new source files to configure. display white player's name first (bug found by cano jonathan). don't catch signals so that we exit on first event. screensaver implies nostealth. version 0.2 Apr 26 1998 handles sgf file errors, suppress markers and mouse hilite. add stonetime option. consolidate code a bit. version 0.1 Apr 24 1998 initial release. fails on some input files. changed appearance and number of different white stones. parameterized layout, added random game control.