<= Level Building |
Parallel Realities started off writing games on the Amiga using AMOS and then, later, Blitz Basic 2. Games written included the BOTSS Trilogy and most notably TANX Squadron. TANX Squadron was awarded Amiga Format's contributor prize of the month in the summer of 1999. Project: Starfighter was Parallel Realities' first contribution to the Linux gaming scene and was well recieved when it was released in 2003.
Blob Wars : Metal Blob Solid was Parallel Realities' second Linux game and was again very well received by the Open Source and Linux communities, consistently receiving high levels of praise and recommendations.
Blob and Conquer is the follow up to BW:MBS and is the second episode in the Blob Wars Saga. It is significant in being Parallel Realities' first OpenGL game.
Blob Wars : Blob And Conquer
Main Programming
Stephen Sweeney
Richard Sweeney
Additional Code Resources
Nathan Ostgard | Andrew Woo | |
Daniel Church | Toby Haynes |
Production Software
Fedora Core
Kubuntu
KDE
Kate
GNU GCC
GTKRadiant
Blender
GIMP
POV Ray
KPOV Modler
Subversion
Audacity
Music
Special Thanks
<= Level Building |