Class <anonymous struct>
   size=8 align=4
   base size=8 base align=4
<anonymous struct> (0x0x7f2f6633e240) 0

Class __locale_struct
   size=232 align=8
   base size=232 base align=8
__locale_struct (0x0x7f2f6633e2a0) 0

Class <anonymous struct>::<anonymous union>
   size=4 align=4
   base size=4 base align=4
<anonymous struct>::<anonymous union> (0x0x7f2f6633e360) 0

Class <anonymous struct>
   size=8 align=4
   base size=8 base align=4
<anonymous struct> (0x0x7f2f6633e300) 0

Class <anonymous struct>
   size=16 align=8
   base size=16 base align=8
<anonymous struct> (0x0x7f2f6633e3c0) 0

Class <anonymous struct>
   size=16 align=8
   base size=16 base align=8
<anonymous struct> (0x0x7f2f6633e420) 0

Class _IO_marker
   size=24 align=8
   base size=24 base align=8
_IO_marker (0x0x7f2f6633e480) 0

Class _IO_FILE
   size=216 align=8
   base size=216 base align=8
_IO_FILE (0x0x7f2f6633e4e0) 0

Class <anonymous struct>
   size=32 align=8
   base size=32 base align=8
<anonymous struct> (0x0x7f2f6633e540) 0

Class <anonymous struct>
   size=8 align=4
   base size=8 base align=4
<anonymous struct> (0x0x7f2f6633e720) 0

Class <anonymous struct>
   size=16 align=2
   base size=16 base align=2
<anonymous struct> (0x0x7f2f6633e780) 0

Class Misc
   size=128 align=4
   base size=128 base align=4
Misc (0x0x7f2f6633e7e0) 0

Class String
   size=201 align=1
   base size=201 base align=1
String (0x0x7f2f6633e840) 0

Class File
   size=280 align=8
   base size=280 base align=8
File (0x0x7f2f6633e8a0) 0

Class Error
   size=8 align=8
   base size=8 base align=8
Error (0x0x7f2f6633e900) 0

Class Mem
   size=16 align=8
   base size=12 base align=8
Mem (0x0x7f2f6633e960) 0

Class DynArray
   size=33 align=1
   base size=33 base align=1
DynArray (0x0x7f2f6633e9c0) 0

Class EmptyRoom
   size=6 align=1
   base size=6 base align=1
EmptyRoom (0x0x7f2f6633ea20) 0

Class DynArrayB
   size=47 align=1
   base size=47 base align=1
DynArrayB (0x0x7f2f663381a0) 0
  DynArray (0x0x7f2f6633ea80) 0

Class ResourceDb
   size=304 align=8
   base size=301 base align=8
ResourceDb (0x0x7f2f66338208) 0
  File (0x0x7f2f6633eae0) 0

Class SpriteFrameRec
   size=40 align=1
   base size=40 base align=1
SpriteFrameRec (0x0x7f2f6633eb40) 0

Class SpriteFrame
   size=12 align=4
   base size=12 base align=4
SpriteFrame (0x0x7f2f6633eba0) 0

Class SpriteFrameRes
   size=16 align=8
   base size=16 base align=8
SpriteFrameRes (0x0x7f2f6633ec00) 0

Class SpriteRec
   size=39 align=1
   base size=39 base align=1
SpriteRec (0x0x7f2f6633ec60) 0

Class SpriteActionRec
   size=19 align=1
   base size=19 base align=1
SpriteActionRec (0x0x7f2f6633ecc0) 0

Class SpriteMove
   size=4 align=2
   base size=4 base align=2
SpriteMove (0x0x7f2f6633ed20) 0

Class SpriteAttack
   size=4 align=2
   base size=4 base align=2
SpriteAttack (0x0x7f2f6633ed80) 0

Class SpriteStop
   size=4 align=2
   base size=4 base align=2
SpriteStop (0x0x7f2f6633ede0) 0

Class SpriteDie
   size=4 align=2
   base size=4 base align=2
SpriteDie (0x0x7f2f6633ee40) 0

Class SpriteGuardStop
   size=4 align=2
   base size=4 base align=2
SpriteGuardStop (0x0x7f2f6633eea0) 0

Class SpriteGuardMove
   size=4 align=2
   base size=4 base align=2
SpriteGuardMove (0x0x7f2f6633ef00) 0

Class SpriteInfo
   size=704 align=8
   base size=704 base align=8
SpriteInfo (0x0x7f2f6633ef60) 0

Class SubSpriteRec
   size=31 align=1
   base size=31 base align=1
SubSpriteRec (0x0x7f2f6651a000) 0

Class SubSpriteInfo
   size=16 align=8
   base size=16 base align=8
SubSpriteInfo (0x0x7f2f6651a060) 0

Class SpriteRes
   size=24 align=8
   base size=24 base align=8
SpriteRes (0x0x7f2f6651a0c0) 0

Class UnitRec
   size=207 align=1
   base size=207 base align=1
UnitRec (0x0x7f2f6651a120) 0

Class UnitAttackRec
   size=72 align=1
   base size=72 base align=1
UnitAttackRec (0x0x7f2f6651a180) 0

Class UnitInfo
   size=144 align=8
   base size=144 base align=8
UnitInfo (0x0x7f2f6651a1e0) 0

Class AttackInfo
   size=19 align=1
   base size=19 base align=1
AttackInfo (0x0x7f2f6651a240) 0

Class UnitRes
   size=1864 align=8
   base size=1858 base align=8
UnitRes (0x0x7f2f6651a2a0) 0

Class RegionPath
   size=2 align=1
   base size=2 base align=1
RegionPath (0x0x7f2f6651a300) 0

Class RegionStat
   size=190 align=1
   base size=190 base align=1
RegionStat (0x0x7f2f6651a360) 0

Class RegionInfo
   size=18 align=1
   base size=18 base align=1
RegionInfo (0x0x7f2f6651a3c0) 0

Class RegionArray
   size=291 align=1
   base size=291 base align=1
RegionArray (0x0x7f2f6651a420) 0

Class Location
   size=14 align=1
   base size=14 base align=1
Location (0x0x7f2f6651a480) 0

Vtable for Matrix
Matrix::_ZTV6Matrix: 12u entries
0     (int (*)(...))0
8     (int (*)(...))(& _ZTI6Matrix)
16    (int (*)(...))Matrix::~Matrix
24    (int (*)(...))Matrix::~Matrix
32    (int (*)(...))Matrix::paint
40    (int (*)(...))Matrix::draw
48    (int (*)(...))Matrix::disp
56    (int (*)(...))Matrix::detect
64    (int (*)(...))Matrix::refresh
72    (int (*)(...))Matrix::scroll
80    (int (*)(...))Matrix::post_draw
88    (int (*)(...))Matrix::draw_loc

Class Matrix
   size=128 align=8
   base size=121 base align=8
Matrix (0x0x7f2f6651a4e0) 0
    vptr=((& Matrix::_ZTV6Matrix) + 16u)

Vtable for MapMatrix
MapMatrix::_ZTV9MapMatrix: 12u entries
0     (int (*)(...))0
8     (int (*)(...))(& _ZTI9MapMatrix)
16    (int (*)(...))MapMatrix::~MapMatrix
24    (int (*)(...))MapMatrix::~MapMatrix
32    (int (*)(...))MapMatrix::paint
40    (int (*)(...))MapMatrix::draw
48    (int (*)(...))MapMatrix::disp
56    (int (*)(...))MapMatrix::detect
64    (int (*)(...))Matrix::refresh
72    (int (*)(...))Matrix::scroll
80    (int (*)(...))Matrix::post_draw
88    (int (*)(...))Matrix::draw_loc

Class MapMatrix
   size=128 align=8
   base size=124 base align=8
MapMatrix (0x0x7f2f663382d8) 0
    vptr=((& MapMatrix::_ZTV9MapMatrix) + 16u)
  Matrix (0x0x7f2f6651a540) 0
      primary-for MapMatrix (0x0x7f2f663382d8)

Vtable for ZoomMatrix
ZoomMatrix::_ZTV10ZoomMatrix: 12u entries
0     (int (*)(...))0
8     (int (*)(...))(& _ZTI10ZoomMatrix)
16    (int (*)(...))ZoomMatrix::~ZoomMatrix
24    (int (*)(...))ZoomMatrix::~ZoomMatrix
32    (int (*)(...))Matrix::paint
40    (int (*)(...))ZoomMatrix::draw
48    (int (*)(...))Matrix::disp
56    (int (*)(...))Matrix::detect
64    (int (*)(...))Matrix::refresh
72    (int (*)(...))ZoomMatrix::scroll
80    (int (*)(...))Matrix::post_draw
88    (int (*)(...))Matrix::draw_loc

Class ZoomMatrix
   size=304 align=8
   base size=300 base align=8
ZoomMatrix (0x0x7f2f66338340) 0
    vptr=((& ZoomMatrix::_ZTV10ZoomMatrix) + 16u)
  Matrix (0x0x7f2f6651a5a0) 0
      primary-for ZoomMatrix (0x0x7f2f66338340)

Class World
   size=40 align=8
   base size=40 base align=8
World (0x0x7f2f6651a600) 0

Vtable for Sprite
Sprite::_ZTV6Sprite: 17u entries
0     (int (*)(...))0
8     (int (*)(...))(& _ZTI6Sprite)
16    (int (*)(...))Sprite::~Sprite
24    (int (*)(...))Sprite::~Sprite
32    (int (*)(...))Sprite::draw
40    (int (*)(...))Sprite::set_next
48    (int (*)(...))Sprite::pre_process
56    (int (*)(...))Sprite::process_idle
64    (int (*)(...))Sprite::process_move
72    (int (*)(...))Sprite::process_wait
80    (int (*)(...))Sprite::process_attack
88    (int (*)(...))Sprite::process_die
96    (int (*)(...))Sprite::process_extra_move
104   (int (*)(...))Sprite::update_abs_pos
112   (int (*)(...))Sprite::is_shealth
120   (int (*)(...))Sprite::crc8
128   (int (*)(...))Sprite::clear_ptr

Class Sprite
   size=42 align=1
   base size=42 base align=1
Sprite (0x0x7f2f6651a660) 0
    vptr=((& Sprite::_ZTV6Sprite) + 16u)

Vtable for SpriteArray
SpriteArray::_ZTV11SpriteArray: 4u entries
0     (int (*)(...))0
8     (int (*)(...))(& _ZTI11SpriteArray)
16    (int (*)(...))SpriteArray::die
24    (int (*)(...))SpriteArray::process

Class SpriteArray
   size=64 align=8
   base size=58 base align=8
SpriteArray (0x0x7f2f663383a8) 0
    vptr=((& SpriteArray::_ZTV11SpriteArray) + 16u)
  DynArrayB (0x0x7f2f66338410) 8
    DynArray (0x0x7f2f6651a6c0) 8

Vtable for Effect
Effect::_ZTV6Effect: 17u entries
0     (int (*)(...))0
8     (int (*)(...))(& _ZTI6Effect)
16    (int (*)(...))Effect::~Effect
24    (int (*)(...))Effect::~Effect
32    (int (*)(...))Sprite::draw
40    (int (*)(...))Sprite::set_next
48    (int (*)(...))Effect::pre_process
56    (int (*)(...))Effect::process_idle
64    (int (*)(...))Sprite::process_move
72    (int (*)(...))Sprite::process_wait
80    (int (*)(...))Sprite::process_attack
88    (int (*)(...))Effect::process_die
96    (int (*)(...))Sprite::process_extra_move
104   (int (*)(...))Sprite::update_abs_pos
112   (int (*)(...))Sprite::is_shealth
120   (int (*)(...))Sprite::crc8
128   (int (*)(...))Sprite::clear_ptr

Class Effect
   size=48 align=4
   base size=48 base align=4
Effect (0x0x7f2f66338478) 0
    vptr=((& Effect::_ZTV6Effect) + 16u)
  Sprite (0x0x7f2f6651a720) 0
      primary-for Effect (0x0x7f2f66338478)

