Class <anonymous struct>
   size=8 align=4
   base size=8 base align=4
<anonymous struct> (0x0x7f89dcdb43c0) 0

Class __locale_struct
   size=116 align=4
   base size=116 base align=4
__locale_struct (0x0x7f89dcdb4420) 0

Class <anonymous struct>::<anonymous union>
   size=4 align=4
   base size=4 base align=4
<anonymous struct>::<anonymous union> (0x0x7f89dcdb44e0) 0

Class <anonymous struct>
   size=8 align=4
   base size=8 base align=4
<anonymous struct> (0x0x7f89dcdb4480) 0

Class <anonymous struct>
   size=12 align=4
   base size=12 base align=4
<anonymous struct> (0x0x7f89dcdb4540) 0

Class <anonymous struct>
   size=16 align=8
   base size=16 base align=8
<anonymous struct> (0x0x7f89dcdb45a0) 0

Class _IO_marker
   size=12 align=4
   base size=12 base align=4
_IO_marker (0x0x7f89dcdb4600) 0

Class _IO_FILE
   size=152 align=8
   base size=152 base align=8
_IO_FILE (0x0x7f89dcdb4660) 0

Class <anonymous struct>
   size=16 align=4
   base size=16 base align=4
<anonymous struct> (0x0x7f89dcdb46c0) 0

Class <anonymous struct>
   size=8 align=4
   base size=8 base align=4
<anonymous struct> (0x0x7f89dcdb48a0) 0

Class <anonymous struct>
   size=16 align=2
   base size=16 base align=2
<anonymous struct> (0x0x7f89dcdb4900) 0

Class Misc
   size=128 align=4
   base size=128 base align=4
Misc (0x0x7f89dcdb4960) 0

Class String
   size=201 align=1
   base size=201 base align=1
String (0x0x7f89dcdb49c0) 0

Class File
   size=276 align=4
   base size=276 base align=4
File (0x0x7f89dcdb4a20) 0

Class Error
   size=4 align=4
   base size=4 base align=4
Error (0x0x7f89dcdb4a80) 0

Class Mem
   size=8 align=4
   base size=8 base align=4
Mem (0x0x7f89dcdb4ae0) 0

Class DynArray
   size=29 align=1
   base size=29 base align=1
DynArray (0x0x7f89dcdb4b40) 0

Class EmptyRoom
   size=6 align=1
   base size=6 base align=1
EmptyRoom (0x0x7f89dcdb4ba0) 0

Class DynArrayB
   size=39 align=1
   base size=39 base align=1
DynArrayB (0x0x7f89dcdb01a0) 0
  DynArray (0x0x7f89dcdb4c00) 0

Class ResourceDb
   size=296 align=4
   base size=293 base align=4
ResourceDb (0x0x7f89dcdb0208) 0
  File (0x0x7f89dcdb4c60) 0

Class SpriteFrameRec
   size=40 align=1
   base size=40 base align=1
SpriteFrameRec (0x0x7f89dcdb4cc0) 0

Class SpriteFrame
   size=12 align=4
   base size=12 base align=4
SpriteFrame (0x0x7f89dcdb4d20) 0

Class SpriteFrameRes
   size=12 align=4
   base size=12 base align=4
SpriteFrameRes (0x0x7f89dcdb4d80) 0

Class SpriteRec
   size=39 align=1
   base size=39 base align=1
SpriteRec (0x0x7f89dcdb4de0) 0

Class SpriteActionRec
   size=19 align=1
   base size=19 base align=1
SpriteActionRec (0x0x7f89dcdb4e40) 0

Class SpriteMove
   size=4 align=2
   base size=4 base align=2
SpriteMove (0x0x7f89dcdb4ea0) 0

Class SpriteAttack
   size=4 align=2
   base size=4 base align=2
SpriteAttack (0x0x7f89dcdb4f00) 0

Class SpriteStop
   size=4 align=2
   base size=4 base align=2
SpriteStop (0x0x7f89dcdb4f60) 0

Class SpriteDie
   size=4 align=2
   base size=4 base align=2
SpriteDie (0x0x7f89dcb8a000) 0

Class SpriteGuardStop
   size=4 align=2
   base size=4 base align=2
SpriteGuardStop (0x0x7f89dcb8a060) 0

Class SpriteGuardMove
   size=4 align=2
   base size=4 base align=2
SpriteGuardMove (0x0x7f89dcb8a0c0) 0

Class SpriteInfo
   size=692 align=4
   base size=692 base align=4
SpriteInfo (0x0x7f89dcb8a120) 0

Class SubSpriteRec
   size=31 align=1
   base size=31 base align=1
SubSpriteRec (0x0x7f89dcb8a180) 0

Class SubSpriteInfo
   size=12 align=4
   base size=12 base align=4
SubSpriteInfo (0x0x7f89dcb8a1e0) 0

Class SpriteRes
   size=16 align=4
   base size=16 base align=4
SpriteRes (0x0x7f89dcb8a240) 0

Class UnitRec
   size=207 align=1
   base size=207 base align=1
UnitRec (0x0x7f89dcb8a2a0) 0

Class UnitAttackRec
   size=72 align=1
   base size=72 base align=1
UnitAttackRec (0x0x7f89dcb8a300) 0

Class UnitInfo
   size=116 align=4
   base size=116 base align=4
UnitInfo (0x0x7f89dcb8a360) 0

Class AttackInfo
   size=19 align=1
   base size=19 base align=1
AttackInfo (0x0x7f89dcb8a3c0) 0

Class UnitRes
   size=1800 align=4
   base size=1798 base align=4
UnitRes (0x0x7f89dcb8a420) 0

Class RegionPath
   size=2 align=1
   base size=2 base align=1
RegionPath (0x0x7f89dcb8a480) 0

Class RegionStat
   size=190 align=1
   base size=190 base align=1
RegionStat (0x0x7f89dcb8a4e0) 0

Class RegionInfo
   size=18 align=1
   base size=18 base align=1
RegionInfo (0x0x7f89dcb8a540) 0

Class RegionArray
   size=279 align=1
   base size=279 base align=1
RegionArray (0x0x7f89dcb8a5a0) 0

Class Location
   size=14 align=1
   base size=14 base align=1
Location (0x0x7f89dcb8a600) 0

Vtable for Matrix
Matrix::_ZTV6Matrix: 12u entries
0     (int (*)(...))0
4     (int (*)(...))(& _ZTI6Matrix)
8     (int (*)(...))Matrix::~Matrix
12    (int (*)(...))Matrix::~Matrix
16    (int (*)(...))Matrix::paint
20    (int (*)(...))Matrix::draw
24    (int (*)(...))Matrix::disp
28    (int (*)(...))Matrix::detect
32    (int (*)(...))Matrix::refresh
36    (int (*)(...))Matrix::scroll
40    (int (*)(...))Matrix::post_draw
44    (int (*)(...))Matrix::draw_loc

Class Matrix
   size=108 align=4
   base size=105 base align=4
Matrix (0x0x7f89dcb8a660) 0
    vptr=((& Matrix::_ZTV6Matrix) + 8u)

Vtable for MapMatrix
MapMatrix::_ZTV9MapMatrix: 12u entries
0     (int (*)(...))0
4     (int (*)(...))(& _ZTI9MapMatrix)
8     (int (*)(...))MapMatrix::~MapMatrix
12    (int (*)(...))MapMatrix::~MapMatrix
16    (int (*)(...))MapMatrix::paint
20    (int (*)(...))MapMatrix::draw
24    (int (*)(...))MapMatrix::disp
28    (int (*)(...))MapMatrix::detect
32    (int (*)(...))Matrix::refresh
36    (int (*)(...))Matrix::scroll
40    (int (*)(...))Matrix::post_draw
44    (int (*)(...))Matrix::draw_loc

Class MapMatrix
   size=108 align=4
   base size=108 base align=4
MapMatrix (0x0x7f89dcdb02d8) 0
    vptr=((& MapMatrix::_ZTV9MapMatrix) + 8u)
  Matrix (0x0x7f89dcb8a6c0) 0
      primary-for MapMatrix (0x0x7f89dcdb02d8)

Vtable for ZoomMatrix
ZoomMatrix::_ZTV10ZoomMatrix: 12u entries
0     (int (*)(...))0
4     (int (*)(...))(& _ZTI10ZoomMatrix)
8     (int (*)(...))ZoomMatrix::~ZoomMatrix
12    (int (*)(...))ZoomMatrix::~ZoomMatrix
16    (int (*)(...))Matrix::paint
20    (int (*)(...))ZoomMatrix::draw
24    (int (*)(...))Matrix::disp
28    (int (*)(...))Matrix::detect
32    (int (*)(...))Matrix::refresh
36    (int (*)(...))ZoomMatrix::scroll
40    (int (*)(...))Matrix::post_draw
44    (int (*)(...))Matrix::draw_loc

Class ZoomMatrix
   size=268 align=4
   base size=268 base align=4
ZoomMatrix (0x0x7f89dcdb0340) 0
    vptr=((& ZoomMatrix::_ZTV10ZoomMatrix) + 8u)
  Matrix (0x0x7f89dcb8a720) 0
      primary-for ZoomMatrix (0x0x7f89dcdb0340)

Class World
   size=28 align=4
   base size=28 base align=4
World (0x0x7f89dcb8a780) 0

Vtable for Sprite
Sprite::_ZTV6Sprite: 17u entries
0     (int (*)(...))0
4     (int (*)(...))(& _ZTI6Sprite)
8     (int (*)(...))Sprite::~Sprite
12    (int (*)(...))Sprite::~Sprite
16    (int (*)(...))Sprite::draw
20    (int (*)(...))Sprite::set_next
24    (int (*)(...))Sprite::pre_process
28    (int (*)(...))Sprite::process_idle
32    (int (*)(...))Sprite::process_move
36    (int (*)(...))Sprite::process_wait
40    (int (*)(...))Sprite::process_attack
44    (int (*)(...))Sprite::process_die
48    (int (*)(...))Sprite::process_extra_move
52    (int (*)(...))Sprite::update_abs_pos
56    (int (*)(...))Sprite::is_shealth
60    (int (*)(...))Sprite::crc8
64    (int (*)(...))Sprite::clear_ptr

Class Sprite
   size=34 align=1
   base size=34 base align=1
Sprite (0x0x7f89dcb8a7e0) 0
    vptr=((& Sprite::_ZTV6Sprite) + 8u)

Vtable for SpriteArray
SpriteArray::_ZTV11SpriteArray: 4u entries
0     (int (*)(...))0
4     (int (*)(...))(& _ZTI11SpriteArray)
8     (int (*)(...))SpriteArray::die
12    (int (*)(...))SpriteArray::process

Class SpriteArray
   size=48 align=4
   base size=46 base align=4
SpriteArray (0x0x7f89dcdb03a8) 0
    vptr=((& SpriteArray::_ZTV11SpriteArray) + 8u)
  DynArrayB (0x0x7f89dcdb0410) 4
    DynArray (0x0x7f89dcb8a840) 4

Vtable for Effect
Effect::_ZTV6Effect: 17u entries
0     (int (*)(...))0
4     (int (*)(...))(& _ZTI6Effect)
8     (int (*)(...))Effect::~Effect
12    (int (*)(...))Effect::~Effect
16    (int (*)(...))Sprite::draw
20    (int (*)(...))Sprite::set_next
24    (int (*)(...))Effect::pre_process
28    (int (*)(...))Effect::process_idle
32    (int (*)(...))Sprite::process_move
36    (int (*)(...))Sprite::process_wait
40    (int (*)(...))Sprite::process_attack
44    (int (*)(...))Effect::process_die
48    (int (*)(...))Sprite::process_extra_move
52    (int (*)(...))Sprite::update_abs_pos
56    (int (*)(...))Sprite::is_shealth
60    (int (*)(...))Sprite::crc8
64    (int (*)(...))Sprite::clear_ptr

Class Effect
   size=40 align=4
   base size=40 base align=4
Effect (0x0x7f89dcdb0478) 0
    vptr=((& Effect::_ZTV6Effect) + 8u)
  Sprite (0x0x7f89dcb8a8a0) 0
      primary-for Effect (0x0x7f89dcdb0478)

