tile::button pathName option value...
tile::checkbutton pathName option value...
tile::frame pathName option value...
tile::label pathName option value...
tile::radiobutton pathName option value...
tile::scrollbar pathName option value...
tile::toplevel pathName option value...
The tile widgets take the standard Tk 4.0 widgets and add tiling configuration options to them. Textures are specified by the name of the image you wish to be tiled across the background of the widget.
image create photo my_texture -file tan_paper.gif
blt::tile::frame .f -tile my_texture
The image my_texture is added to the frame. If my_texture is updated,
so will the widget background.
image create photo my_texture -file rain.gif
The tile widget commands reside in the "blt::tile" namespace, so as not
to collide with the normal Tk widgets. An easy way to add tiling to existing
programs is to import the tile widget commands into the global namespace.
image create photo my_texture -file tan_paper.gif
namespace import -force blt::tile::*
frame .f -tile my_texture
To use one image for all texturing, you can use the "Tile" option class
name to specify the same image for all tile widgets.
image create photo my_texture -file tan_paper.gif
option add *Tile my_texture
Options The following configurations options are added to the widgets. If a -tile or -activetile option is specified, it overrides the background color of the widget.