Class <anonymous struct>
   size=8 align=4
   base size=8 base align=4
<anonymous struct> (0x0x7fa50584e960) 0

Class <anonymous struct>::<anonymous union>
   size=4 align=4
   base size=4 base align=4
<anonymous struct>::<anonymous union> (0x0x7fa50584ea20) 0

Class <anonymous struct>
   size=8 align=4
   base size=8 base align=4
<anonymous struct> (0x0x7fa50584e9c0) 0

Class <anonymous struct>
   size=16 align=8
   base size=16 base align=8
<anonymous struct> (0x0x7fa50584ea80) 0

Class <anonymous struct>
   size=16 align=8
   base size=16 base align=8
<anonymous struct> (0x0x7fa50584eae0) 0

Class _IO_marker
   size=24 align=8
   base size=24 base align=8
_IO_marker (0x0x7fa50584eb40) 0

Class _IO_FILE
   size=216 align=8
   base size=216 base align=8
_IO_FILE (0x0x7fa50584eba0) 0

Class <anonymous struct>
   size=32 align=8
   base size=32 base align=8
<anonymous struct> (0x0x7fa50584ec00) 0

Vtable for gamestate_t
gamestate_t::_ZTV11gamestate_t: 15u entries
0     (int (*)(...))0
8     (int (*)(...))(& _ZTI11gamestate_t)
16    (int (*)(...))gamestate_t::press
24    (int (*)(...))gamestate_t::release
32    (int (*)(...))gamestate_t::pos
40    (int (*)(...))gamestate_t::delta
48    (int (*)(...))gamestate_t::enter
56    (int (*)(...))gamestate_t::leave
64    (int (*)(...))gamestate_t::yield
72    (int (*)(...))gamestate_t::reenter
80    (int (*)(...))gamestate_t::frame
88    (int (*)(...))gamestate_t::pre_render
96    (int (*)(...))gamestate_t::post_render
104   (int (*)(...))gamestate_t::~gamestate_t
112   (int (*)(...))gamestate_t::~gamestate_t

Class gamestate_t
   size=40 align=8
   base size=36 base align=8
gamestate_t (0x0x7fa50584ede0) 0
    vptr=((& gamestate_t::_ZTV11gamestate_t) + 16u)

Class gamestatemanager_t
   size=8 align=8
   base size=8 base align=8
gamestatemanager_t (0x0x7fa50584ee40) 0

