TYPES LIST GEAR GENERAL DESCRIPTORS -10: Story -9 : Plot -8 : Map Feature -7 : Adventure -6 : Faction -5 : Persona -4 : Team -3 : Scene -2 : Unit -1 : Delete this gear 0 : Mecha 1 : Module 2 : Character 3 : Cockpit / Submecha Storage 4 : Weapon System 5 : Ammunition 6 : Movement System 7 : Holder 8 : Sensor System 9 : Support Equipment 10 : Shield 11 : External Armor 12 : Swag 13 : Prop 14 : Electronics (ghsensor.pp) 15 : MetaTerrain (ghprop.pp) 16 : Usables (ghswag.pp) 17 : Repair Fuel (ghswag.pp) 18 : Consumable (ghswag.pp) 19 : Modifier (ghmodule.pp) 20 : Weapon Add-On (ghweapon.pp) NUMERICAL ATTRIBUTE GENERAL DESCRIPTORS -6 : ParaLocation -5 : Visibility Marker {locale.pp} -4 : Episode Data -3 : Weapon Modifiers -2 : Action Data -1 : Location Data / Game Map Coordinates 0 : Script Variable (ArenaScript.pp) 1 : Skill (GHChar.pp) 2 : Gear Options (gear.pp) 3 : Character Description (GHChar.pp) 4 : Experience Record (GHChar.pp) 5 : Personal Variables (interact.pp) 6 : Relationship Score (interact.pp) 7 : Narrative Variables (gears.pp) 8 : Faction Score (interact.pp) 9 : Condition (ghchars.pp) 10 : Relationship Type (interact.pp) 11 : Statistic Improvement Level (ghchar.pp) 12 : Damage (damage.pp) 13 : SDL Frame Number (gears.pp) 14 : Status Effect Counter (ghweapon.pp) 15 : Prefrences (gears.pp) 16 : Talents (ghchars.pp) 17 : Scene Data (locale.pp)