freecraft - amd64

Documentation

Binaries

freecraft

compile units

includes

clone.c

new_ai.c

ai_force.c

ai_magic.c

ai_plan.c

ai_resource.c

ai_building.c

command.c

ccl.c

ccl_player.c

construct.c

groups.c

iolib.c

mainloop.c

player.c

pud.c

scm.c

selection.c

spells.c

unit.c

unit_draw.c

unit_find.c

unitcache.c

ccl_ai.c

mpq.c

ccl_unit.c

ccl_unittype.c

depend.c

unittype.c

upgrade.c

ccl_editor.c

editloop.c

unassigned

editor.c

edmap.c

campaign.c

game.c

intro.c

loadgame.c

savegame.c

trigger.c

ccl_map.c

ccl_tileset.c

map.c

map_draw.c

map_fog.c

map_rock.c

map_save.c

map_wall.c

map_wood.c

minimap.c

tileset.c

ccl_missile.c

missile.c

commands.c

netconnect.c

network.c

actions.c

action_resource.c

action_still.c

action_attack.c

action_stand.c

action_spellcast.c

action_minegold.c

action_upgradeto.c

action_board.c

action_patrol.c

action_unload.c

lowlevel.c

action_train.c

action_returngoods.c

action_build.c

action_research.c

action_follow.c

action_die.c

action_demolish.c

action_repair.c

action_harvest.c

action_move.c

astar.c

ccl_pathfinder.c

pathfinder.c

slib.c

sliba.c

slibu.c

trace.c

ccl_sound.c

music.c

sound.c

sound_id.c

sound_server.c

unitsound.c

wav.c

modplug.c

sndmix.c

sdl_audio.c

snd_flt.c

unassigned

tables.c

snd_fx.c

snd_dsp.c

sndfile.c

load_ptm.c

load_dmf.c

load_mdl.c

load_okt.c

fastmix.c

load_669.c

load_dbm.c

load_it.c

load_stm.c

load_ams.c

load_umx.c

load_far.c

load_xm.c

load_s3m.c

load_ult.c

load_med.c

mmcmp.c

load_dsm.c

load_mt2.c

load_mtm.c

load_mod.c

load_psm.c

load_wav.c

load_amf.c

botpanel.c

button_checks.c

ccl_ui.c

console.c

icons.c

interface.c

mainscr.c

menu_proc.c

menus.c

mouse.c

ui.c

cursor.c

font.c

graphic.c

linedraw.c

_clip_rectangle

png.c

sdl.c

sprite.c

video.c

hash.c

libraries


manual