Installation instructions for Bos Wars
Hardware Requirements
- Processor: A 300 MHz CPU (faster recommended).
NOTE: Bos Wars is believed to be endian and word size safe, so other
architectures like (big endian) PPC or (64bit) Alpha should also
work, at least with Linux.
- Memory: 128 MB of RAM (more is better).
- Video Card: Any graphics card that can handle 16 bpp or 32 bpp
and 640x480 is supported. (OpenGL is supported, and requires a 32MB Card)
- Sound Card: Recommended. SDL compatible sound cards are supported.
Software Requirements
- A supported operating system: Linux or Microsoft Windows (2000 or higher).
Possibly any other Unix/POSIX OS.
- SDL (required).
- libpng (required).
- zlib (required).
- Lua 5.1 (required).
- libvorbis (recommended).
- libtheora (recommended).
- libogg (recommended).
On Debian based distributions, you can easily obtain the required dependencies by installing the following packages:
libsdl liblua5.1 libtheora libogg libpng12 libsdl1.2 libvorbis libgl1-mesa
Running Bos Wars
Run the boswars binary in the root boswars direcory.
By default, the engine looks in the current working directory,
if your data is in a different location you
will need to run boswars with '-d /path_to_data'.
Build instructions for Bos Wars
Software Requirements for Development
In addition to the software requirements listed above, you will also need:
- Compiler suite: GCC or MINGW or MSVC
- The development files for the libraries listed above.
- toLua++ version 1.0.93 if you plan to change the Lua API
On Debian based distributions, you can easily obtain the required dependencies by installing
the following packages: liblua5.1-dev libtolua++5.1-dev libtheora-dev libogg-dev
libpng12-dev libsdl1.2-dev libvorbis-dev libx11-dev libgl1-mesa-dev
x11proto-core-dev build-essential.
On Fedora 13, these packages should help: lua-devel
tolua++-devel libtheora-devel libogg-devel libpng-devel SDL-devel
libvorbis-devel libX11-devel mesa-libGL-devel.
Building
Step 1: Download and Extract:
-
Download the source code.
- Extract the source boswars-version.tar.gz with
'tar -xzvf boswars-DATE.tar.gz'
Alternatively you can get the latest
development version from subversion.
Step 2: Generate toLua binding
If you changed one of the pkg files in engine/tolua, you must rerun
the tolua++ tool in the engine/tolua directory:
tolua++ -L stratagus.lua -o tolua.cpp stratagus.pkg
If you did not change the pkg files, you can safely skip this step.
Step 3: Compile:
- On Posix systems like Linux:
- Run 'make.py' for the release build.
- Run 'make.py debug' for the debug build.
The build results are stored in the fbuild/ directory.
- Microsoft Visual Studio 2005:
-
Download the precompiled VC++ libraries and extract them into the root
boswars directory. You can also fetch all the libs and
compile them manually if you want.
- Open the workspace file boswars.sln and compile.
(C) Copyright 1998-2013 by The Bos Wars Project
under the GNU General Public License.
All trademarks and copyrights on this page are owned by their respective owners.